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Blender photorealistic6/19/2023 To avoid these effects you either have to shoot the HDR map with a very high exposure range, or adjust it manually in any 2D editing software and compare the results simultaneously in your rendering application. Most people think it's due to poor map resolution but the problem lies somewhere else. However, most of the freely available HDR maps from the Internet will cast blurry, poorly defined shadows and fill the entire scene with a strong color tint, usually blue. A well shot or digitally modified HDR map should generate nice visible shadows and contribute some of the sky color to all surfaces in your 3D scene.
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